Author: justin

PL.Tracker v3.0 update instructions

PL.Tracker is a light tracking system that uses mobile phone with camera tripod to control movinghead for light tracking. It intergrates the gyroscope function of the mobile phone and the sensor data sending APP. Currently, only Android phones or tablets are supported. The latest version adds the multi-light tracking single-point function. 3.0 update content:     The first is the update of the mobile control interface, the layout is more reasonable, and another Settings page has been added. The Follow mode here allows the controllers of  fixture  2-12  to activate this Follow mode at any time to give the control of fixtures to ... Read more

K1 V1.0 Release Notes

First, let’s introduce the features of K1: 1. Built-in Two Keying Modes: S KEY and M KEY.        In S KEY mode, you can enable the Pick mode to sample the green background in the main window. Then, click the HSL Adj button under S KEY to open the parameter dialog for adjustments. In this mode, the sliders for the black background are not usable, except for the 2th Denoise secondary denoising.        M KEY is used for situations with severe light spillage and when S KEY cannot meet the requirements. It offers the maximum degree ... Read more

CAMTracker(D2) v2.5 release instructions (2)

The role of the CAMTracker (D2) software in the entire workflow is to process the camera images and tracking data and then send  to D2 for real-time 3D composition. Specifically, the processing of the picture involves color space transform, camera picture correction and real-time keying, MASK processing and projection mapping, and the processing of tracking data involves data filtering, coordinate system conversion and transmission protocol conversion. CAMTracker(D2)virtual production workflow: 1.   The first step is to set the camera screen, and CAMTracker provide a tracking camera (ie CAM0) and 4 fixed cameras (CAM1-4) video input  . You can directly click the red CAM0 button in ... Read more

CAMTracker(D2) v2.5 release instructions (1)

new function: 1.   OCIO color space transform. This function has already been added to UE4. It is mainly used here to convert the color space of the camera image. The professional photography-related technology here is simply to convert other color spaces into the Linear linear color space used by the computer 3D engine. Different brands of cameras can use different configuration files. Of course, you can also use the corresponding LUT for color correction. The specific function can be parameterized in the description of TD: https://docs.derivative.ca/OpenColorIO_TOP 2.    Lens calibration. Because the camera lens will inevitably cause various distortions to the original shooting picture, in ... Read more

CAMTracker(UE) v3.5 release instructions (2)

  Virtual Production Workflow:  1.   First of all, determine the tracking system you use and the hardware of the video output.    For the tracking system, it is recommended to use a more professional tracking system, so that the final picture stability can better meet the requirements of film production. For the vive tracking system, it is ok to test it , but we recommend you use a more professional tracking system if you has higher requirements for picture stability . For the way of outputting the picture to the UE, for routine testing, you can use Offworld’s NDI/Spout plug-in to ... Read more

CAMTracker(UE) v3.5 release instructions (1)

Let’s first explain the purpose of CAMTracker in virtual production. As a companion software for virtual production, CAMTracker is mainly used for processing camera image keying, tracking system input and coordinate system conversion processing.  CAMTracker can output keyed images to UE through NDI, Spout or professional video output card, support Genlock locked frame output through AJA or Deltacast brand video output card, and support to output LTC time code synchronously with camera time code. Tracking data can be output to UE through OSC or FreeD protocol. Through the OSC, the six degrees of freedom of the tracking camera and FOV ... Read more

Instructions for PL.Tracker v1.0

Features: 1.   Support NDI or Capture card video input as the monitoring screen. 2.   The number of channels per fixture can be up to 104.  3.   You can set different PT range、Invert and offset values for each fixture. 4.   It can cooperate with the use of Camera tripod head to operate in PAN- 540/TILT – 270. 5.  The system runs steadily, even when calling and chatting with video, it will not affect the position tracking.  Hardware: 1.   First you need an Android phone, you need to install two app on your phone, one is used to send sensor data to ... Read more

Instructions for Kinect Lighting Draw v1.5

Features: 1.   Support to enable the second screen to display the interactive effect in full screen. 2.   The brightness of the line is adjustable. 3.   Backgrounds can be recolored to simulate lighting effects. 4.   True 3D painting capability. 5.   Supports post-adjustment of drawing posture to facilitate photography. Interface functions: 1.   First, Let’s look at the parameters in the left column. The Demon Screen option will display your drawing in full screen on the               second screen. There are two color mode, one is the fixed color mode, and the other is the rainbow mode. When ... Read more

Instructions for V2LASER

Features: 1.   Video output to Laser. (The splicing function can be realized by using Arena, which is currently only applicable to Beyond). 2.   The outline of human body output to laser (It needs to be used with Kinect2.0). 3.    Support Beyond and kinds of multiple DACs(LaserOS- USB/WIFI,Helios,Etherdream, there are all single output). Interface functions: 1.   Title Bar. You can click and drag the title bar to move the window.  The SAVE PROJECT button is used to save the relevant                     parameter settings, the Settings button can switch the parameter panel (on the left side ... Read more

Instructions for Kinect2LASER 2.2

Features: 1.   Video output to Laser. 2.   The outline of human body output to laser(use Kinect2.0). 3.   Laser hand painting(use Kinect2.0). 4.   Support Beyond and mutiple kinds of DACs(LaserOS,Helios,Etherdream.) Interface functions: 1.   Title Bar. You can click and drag the title bar to move the window. This save button is used to save the relevant parameter               settings, and the button on the right can switch between Video and Settings, the parameter panel on the left side of the preview         window is switched here.Then there is the FPS. Make sure that when ... Read more